While your main goal is hunting Eothas, Deadfire isn’t afraid to set you free and let you carve your own path through the archipelago. Your crew can get injured during ship combat, and losing someone important like a helmsman or surgeon to cannon fire can limit your effectiveness in battle. Ya os lo advertimos: no es un videojuego en el que pulsar compulsivamente siguiente a las mínimas de cambio o en el que dejarse llevar por las prisas cuando asistimos a una conversación. A massive, bountiful RPG with richly descriptive writing, a well-realised setting, and deep tactical combat. Maia Rua is an aumaua ranger accompanied by a red-streaked bird of prey named Ishiza, and she’s a mean shot with a rifle. Pillars of Eternity II: Deadfire is an amazing game. All this publication's reviews Multiplayer None Otro aspecto cuidado en Pillars of Eternity II: Deadfire, y que agradecemos especialmente, es la decisión de mostrar una buena fuente de letra, lo suficientemente grande como para poder leerla desde cierta distancia del televisor sin dejarnos la vista. El estudio parisino Douze Dixièmes nos ofrece este bonito juego centrado en la resolución de puzles combinando 2D y 3D. Pillars of Eternity II: Deadfire is Obsidian Entertainment's follow-up to their 2015 role-playing game Pillars of Eternity.. Batallas entre gigantes de metal acorazados con un fuerte componente multijugador. Sin embargo, hay una serie de puntos negros que necesitamos comentar, y que desgraciadamente, empañan el conjunto y la labor técnica del videojuego. Unlike, say, a Bethesda game or even The Witcher 3, this isn’t an … Complex systems of interactions in … ¿Por qué desaparecieron de la noche a la mañana? En este aspecto también queremos destacar la inclusión de varios niveles de dificultad, la posibilidad de activar o desactivar el llamado autolevel y el aumento o ajuste de la inteligencia artificial de nuestros rivales y aliados. En esta ocasión, como os relatamos al comienzo, viajaremos a un archipiélago distante, en el que tendremos que relacionarnos con los habitantes, aceptar sus encargos, descubrir las dinámicas que se extienden por la región y, por su puesto, explorando y combatiendo en diferentes mazmorras llenas de enemigos, trampas y algún que otro rompecabezas. Or you can take control of them individually, with granular control over everything they do. It’s the stuff of dreams for anyone who loves those old Infinity Engine RPGs, although the number of similar games released since Pillars made its debut, be it Divinity 2, Tyranny, or Tides of Numenera, does blunt the nostalgic edge somewhat. It’s also the finest showcase of Obsidian’s beautiful, lavish background art, with intricate architecture reflecting the culture and customs of the region. Tens of hours in, my quest log was overflowing with tasks. There’s a whole world to discover out there: of strange rites and rituals, water-shaping priests, ancient sea dragons, and centuries of conquest and division. You'll talk to a random NPC loitering in a tavern, and next thing you know you're fighting a cult in a sunken pyramid. The world is huge, the game is long, and there are more islands to explore, quests to fulfill, monsters to kill, and hidden goodies to find than can be counted here. Pillars of Eternity II: Deadfire podría considerarse una secuela continuista, y en muchos aspectos lo es, manteniendo la gran mayoría de las características jugables que ya se vieron en la primera parte. Tras los éxitos de Baldur's Gate y otros videojuegos derivados provenientes de BioWare, el género del rol y la acción en su vis más clásica, acabó siendo engullido por otros formatos, perspectivas y características. In short, a must buy for fans of cRPGs. It still has that distinctive Infinity Engine aesthetic, but everything just feels more solid and refined. Se mitigan un poco en consolas como PS4 Pro o Xbox One X, y aunque podemos tolerarlas bien, nos agobiará el hecho de ir de una casa a otra o de una región a otra y esperar varios segundos a que pase la pantalla de carga pertinente y nos deje entrar a la acción o explorar. Obsidian se ha encargado de diseñar un mundo rico, profundo y consistente. Descubre una aventura en 2D de carácter independiente que bebe de clásicos como Limbo o la saga Souls. Esta extinción masiva dejó a un público enorme, que se había criado y alcanzado su madurez como jugadores con sus propuestas, completamente huérfanos. Tetris y Puyo Puyo vuelven con nuevos modos y toda la diversión que sólo los dos puzles más famosos de los videojuegos pueden ofrecer. But you arrive there in a period of change, with foreign factions encroaching on the archipelago, looking to exploit it. El público cambió, los formatos de producción también, y lo que es más importante, los costes y el desarrollo de los gráficos avanzados en 3D, acabaron por darle la puntilla. He's holed up in a place called Fort Deadlight, and it’s here where one of Deadfire’s best quests takes place. It’s a big, deep, wordy CRPG in the classic mould, but with enough new ideas to feel like more than just a throwback. Pillars of Eternity plundered the best of the genre, but also made its own mark with a setting so well-realised and dense with lore it felt like it could have been based on some forgotten series of grand fantasy novels. You can turn party AI on and let the computer decide which spells and skills your party members use. Nuestros primeros pasos, si no decidimos importar nuestra partida desde la primera parte, nos llevarán a diseñar a un personaje a nuestra imagen y semejanza, escogiendo sexo, raza, atributos físicos y habilidades, así como escogiendo una de las múltiples clases y arquetipos habituales, herederos directos de Dragones y mazmorras. Hablamos por lo tanto de un port muy completo en términos de contenidos y opciones jugables. El combate, que ofrece dos opciones -una en tiempo real y otra vertiente más táctica y pausada-, se abre ante nosotros como algo mucho más completo, entretenido y absorbente, en el que una buena estrategia es mejor que un ataque sin control. Pillars of Eternity II: Deadfire is a beast of a game. Deadfire not only neatly and succinctly summarises the events of the original game in the intro, but gives you the chance to create a history for your character, essentially simulating an imported save. And so you give chase aboard your ship, the Defiant, which dramatically sets the wheels of the plot in motion. The customisation options don’t end there. Shady, rational, passionate, aggressive, and diplomatic are just a few of the personality traits you can pick up, and people will react accordingly. Puede abrumar y hastiar si buscamos una experiencia directa. Junto a esto, y con un buen número de momentos en los que tendremos que tomar decisiones por doquier, también podremos combatir contra otros piratas y barcos en nuestras travesías marítimas. It’s a brilliantly designed quest, but not quite as reactive as I’d have liked. You can also right-click to force your party to face a particular direction, which is … Developer Obsidian Entertainment La veterana saga de matamarcianos regresa con una edición especial para Nintendo Switch y PS4. Still, even with those major (and minor) problems Pillars of Eternity II: Deadfire is the best old-school RPG experience the modern industry has to offer. Uno de los miedos habituales con este tipo de videojuegos es el de la adaptación a consolas. Ship combat is more successful. Hemos realizado este análisis en su versión de PS4 Pro con un código que nos ha proporcionado Plan of Attack. Si algo funciona, no lo cambies. Pillars of Eternity II delivers in spades, at least, when it comes to providing an epic new adventure. If you didn’t play the first Pillars of Eternity, that’s totally fine. It’s a game where you’ll talk to some random NPC loitering in the corner of a tavern, and the next thing you know you’re fighting a sinister cult in the belly of an ancient, sunken pyramid on a remote desert island. Obsidian has gifted the already cluttered RPG genre with an excellent title that offers hundreds of hours worth of gameplay. Buy Humble / GOG / Steam. Su adaptación a consolas es notable, y más allá de algunos tirones o los problemas derivados con las pantallas de carga y los tirones en momentos puntuales, nos ha gustado. Eso sí, tiene una pega, y por eso no es recomendable para los novatos o aquellos que se adentren a un juego de esta condición por primera vez, y es que la progresión si decidimos ser un personaje multiclase será mucho más lenta y dificultosa, con habilidades que no terminarán de romper o demostrar su poder hasta bien avanzada la partida. Lately, it feels like there's a lack of single-player RPGs. Creemos que la experiencia quizás no sea la ideal para un videojuego de rol y acción, que siempre será la de la combinación ratón y teclado, pero se nos antoja cómodo, entretenido y divertido. Tras una saturación de blockbusters y de sagas consolidadas, la industria del videojuego ha aprovechado las nuevas vías de financiación por el micromecenazgo, las nuevas adquisiciones de grandes estudios y la democractización de los juegos gracias a la irrupción de multitud de plataformas y consolas, para devolvernos a una época dorada en la que el rol y la acción occidental vuelve a ser la gran protagonista. A nautical RPG with an emphasis on story and freedom. Neketaka, its largest city, is the game’s equivalent of Athkatla from Baldur’s Gate II or Torment’s Sigil: a massive, varied urban sprawl split into unique districts and brimming with quests, conversations, and distractions. Link Official site Reviewed on GTX 1080, Intel i5-6600K, 16GB RAM Written by Rick Lane ... Pillars of Eternity II is a beautiful and thoroughly enjoyable RPG, one which I'd happily recommend. Expect to pay £30/$50 De esta forma, y mientras la destrucción y el pánico se apoderan de los pobres que viven allí, iremos viajando de isla en isla, deteniendo a los seguidores y fanáticos, combatiendo contra otros seres y enemigos y descubriendo qué se oculta en esta región en la que las cosas siempre son un poco más complicadas de lo que parecen a simple vista. Dock the Defiant at one of the many islands littering the archipelago and the wind really hits Deadfire’s sails. A Game of Thrones: The Board Game - Digital Edition review, Asus ROG Zephyrus M15 GU502L gaming laptop review. On my travels I found Chauncey, a tiny pig with a +1 dexterity boost; Kaz, a Shiba Inu who grants me a +1 bonus to stealth and survival; and Peter, a cat who makes area of effect spells deal 15% more damage. Pillars of Eternity II: Deadfire – Ultimate Edition is one of the most compelling and lore-rich role-playing games I’ve had to pleasure of playing, but unfortunately, its greatness on PlayStation 4 and Xbox One is let down by a very sub-par console port full of bugs and loading time issues. Pillars of Eternity II Deadfire plays it safe just like its predecessor, and it has a worse main storyline, but it compensates with a greater and richer world to explore, better friendly AI, a refined combat system and much better side quests. Con numerosas opciones de personalización, grandes textos y diálogos, un sistema de combate con dos variantes -algo que agradecemos en consola- y un componente de exploración que enamorará al más pintado, se nos ocurren pocas opciones equiparables en consolas. New York, There are numerous ways to kill him, and the sprawling fort is filled with alternate routes, hidden paths, and NPCs. Es un videojuego que ofrece una sensación idéntica al estar inmiscuido en una aventura con un máster competente, con un buen número de guiños al formato y con posibilidades que demuestran, sin el menor atisbo de dudas, que los autores de esta obra saben realmente qué están haciendo. Pillars of Eternity 2, at its best, is like playing a massive choose-your-own-adventure Monkey Island game.You’ll find yourself having drinking contests with buccaneers, tricking people out of collecting money that you owe, and engaging in drunk arguments about thinly veiled racism. Like some of the best fantasy, Pillars mirrors our own history, and it’s clear the turmoil in the Deadfire is an analogue of the colonisation of the Pacific. If it’s set in space, Andy will probably write about it. As you sail around the world map, your crew—who can be hired from taverns or met while adventuring—will drain your food and water resources. When guards see through your ruse they blow a horn and alert the target, so I thought I’d pickpocket the horn to stop them. Pillars of Eternity nos mostró un nuevo mundo de fantasía, una nueva manera de entender la cosas, apostando por la originalidad y evitando, en la medida de lo posible, los elementos del lore o la mitología más mascados procedentes de Dragones y mazmorras -aunque su núcleo jugable se basa en este famoso juego de rol-. Quite a few of the smaller niggling issues that hampered the first game have been addressed, and you’re certainly not as burdened to remember nearly as much history to understand character motivations. This adds a nice layer of interaction and roleplaying to journeying between locations, which is normally quite uneventful in these games bar a few bandit ambushes. En 'Deadfire' tenemos más de 100 horas de aventuras, contando los DLC. Review: Honest Thief Is a Dried-Out Rehash of the Liam Neeson Actioner. Pillars of Eternity II: Deadfire es uno de los mejores juegos de rol occidental de los últimos años. Aunque la parte de la gestión es destacable, y añade profundidad al videojuego, el combate nos ha parecido torpe y poco cuidado, haciéndose algo tedioso eso de enfrentarse a otro barco, abordarlo o reducirlo a astillas. That aside, it’s a superb piece of design. A fresh take on a high-fantasy setting. Si en PC nos demostró todas sus bondades, en su su adaptación a consolas no es menos. Estamos acostumbrados a ver auténticos desastres que no tienen en cuenta la habitual idiosincracia de los mandos de las consolas, con sus botones y distribuciones. Deadfire uses a classic real-time-with-pause combat system, and how involved you are is up to you. You survive, of course, thanks to the intervention of a sinister benefactor, and learn that the giant has been spotted stomping across the Deadfire Archipelago. Although, admittedly, the vast quantities of lore being constantly hurled at you can be a little overwhelming at times, especially if this is your first trip to Eora. As you explore the Deadfire you'll find stray animals you can adopt, who buff the party when they're following you. If you’re brave you can fight your way through the fort, but it’s more fun to slip in undetected and blend in with the other pirates. When the prologue is over you can sail pretty much anywhere, and there’s a lot to find out there, including a seemingly never-ending parade of quests. When the game slips back into its comfy old roleplaying boots it’s among Obsidian’s finest work as RPG developers. Pillars of Eternity II is another fine RPG from Obsidian, brilliantly showcasing the studio's knack for strong world-building, intelligent, expressive writing, and varied quest design. Ubisoft vuelve a la carga con una divertidísima y preciosa aventura de mundo abierto ambientada en la mitología griega en la que los puzles y la exploración son los grandes protagonistas. Xoti, for example, might not look kindly upon you showing any anti-religious sentiment. Pillars of Eternity nos mostró un nuevo mundo de fantasía, una nueva manera de entender la cosas, apostando por la originalidad y evitando, en la medida de lo posible, los elementos del lore o la mitología más mascados procedentes de Dragones y mazmorras -aunque su núcleo jugable se basa en este famoso juego de rol-. La 'Ultimate Edition', versión que llega a consolas, ofrece todas las actualizaciones y mejoras hasta la fecha lanzadas en PC, junto a los tres contenidos adicionales publicados para el juego. Released 2018. And yes, you can now romance certain party members if that floats your galleon. When you defeat a ship your crew gets a big morale boost, and you can salvage supplies from the wreckage, choosing whether to share the money with the crew or keep it all to yourself. Give them water and hardtack, a miserable long-lasting biscuit notorious in the Age of Sail, and you might have a mutiny on your hands. He lives in Yorkshire and spends far too much time on Twitter. The Dyrwood was a wonderfully drawn setting, dripping with culture and history, but the Deadfire Archipelago is even more fascinating and alien. There’s even one history that supposes you got every companion killed and the worst outcome of every quest. The Final Verdict. [Editor’s Note:] Pillars of Eternity 2: Deadfire was reviewed on the Xbox One platform. The game doesn't reuse the world of its predecessor, and instead takes place in the titular Deadfire Archipelago. Find out why in the video review just here, or keep reading for the extended Pillars of Eternity II console review here, which goes into a little more depth. If you’ve played a CRPG before, the fundamentals will be immediately familiar. Every major faction in this game is presented as both Good and Bad. So you play the game using an isometric view, and you left-click where you want your party to go. You can increase the loot radius so you spend less time plundering dead enemies and choose from six different interface layouts. El equipo de desarrollo, con amplia experiencia en el género, sabe engarzar con soltura todos los ingredientes, invitándonos a elegir opciones y comprobar, siempre en función de nuestras estadísticas y habilidades, lo que sería el resultado en base a los dados. 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